Coverage Report - org.seasar.uruma.viewer.StringAndNumberComparator
 
Classes in this File Line Coverage Branch Coverage Complexity
StringAndNumberComparator
75%
6/8
38%
3/8
0
 
 1  
 /*
 2  
  * Copyright 2004-2008 the Seasar Foundation and the Others.
 3  
  *
 4  
  * Licensed under the Apache License, Version 2.0 (the "License");
 5  
  * you may not use this file except in compliance with the License.
 6  
  * You may obtain a copy of the License at
 7  
  *
 8  
  *     http://www.apache.org/licenses/LICENSE-2.0
 9  
  *
 10  
  * Unless required by applicable law or agreed to in writing, software
 11  
  * distributed under the License is distributed on an "AS IS" BASIS,
 12  
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, 
 13  
  * either express or implied. See the License for the specific language
 14  
  * governing permissions and limitations under the License.
 15  
  */
 16  
 package org.seasar.uruma.viewer;
 17  
 
 18  
 import java.io.Serializable;
 19  
 import java.util.Comparator;
 20  
 
 21  
 import org.seasar.framework.util.StringUtil;
 22  
 
 23  
 /**
 24  
  * 文字列と数値による比較を行う {@link Comparator} です。<br />
 25  
  * 
 26  
  * @author y-komori
 27  
  */
 28  8
 public class StringAndNumberComparator implements Comparator<Object>,
 29  
         Serializable {
 30  
 
 31  
     private static final long serialVersionUID = 12087223297593031L;
 32  
 
 33  
     /*
 34  
      * @see java.util.Comparator#compare(java.lang.Object, java.lang.Object)
 35  
      */
 36  
     public int compare(final Object o1, final Object o2) {
 37  40
         if ((o1 instanceof String) && (o2 instanceof String)) {
 38  40
             String s1 = (String) o1;
 39  40
             String s2 = (String) o2;
 40  40
             if (StringUtil.isNumber(s1) && StringUtil.isNumber(s2)) {
 41  0
                 return Long.valueOf(s1).compareTo(Long.valueOf(s2));
 42  
             } else {
 43  40
                 return s1.compareTo(s2);
 44  
             }
 45  
         } else {
 46  0
             return 0;
 47  
         }
 48  
     }
 49  
 }